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  #11 (permalink)  
Old 10-20-2008, 02:31 AM
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Wks have the lowest amount of training spots out of the 3 warriors. They are limited to training at their 3 elements. Lightning which is outdated because there are no more viking parties. Fire which is kind of outdated because dual and grim parties are extinct and ice which has become the most useful. Wks are better soloers because of ice, it doesnt mean that they have more efficient trianing spots. Dk's have the most versatility w/preist, without one they are not efficient soloers. Crusaders after about lv. 90 can goby and then 100+ can hime till 4th job. Wks have duals/kents till 90 then its wyverns if you have maxed ice till 120 other than that its duals till 100 and wyverns to 120. Very Limited Versatility
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  #12 (permalink)  
Old 10-20-2008, 02:39 AM
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Quote:
Originally Posted by WhiteAsIce View Post
CB doesn't stun, it stops. Crusader stuns are pointless since the moment a stunned monster gets hit again, it regains consciousness.

lol @ WKs have more training areas than Saders... WKs are limited to monsters with a weakness, most of which are deserted and hopeless in terms of finding a party. Saders can train pretty much anywhere, and usually can find parties easily because of it.
CB stuns at a 90% rate at lvl 30. Crusader's Roar lets you focus on the more immediate monsters while keeping the other ones at bay with a momentary stunning.

Yeyz for arguing xD
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  #13 (permalink)  
Old 10-20-2008, 02:54 AM
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Yeah, but the stun we saders do are kidna useless cuz as soon as monster get hit agin, stun go away. With CB it stays for a while
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  #14 (permalink)  
Old 10-20-2008, 02:59 AM
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Quote:
Originally Posted by oOaZnOo View Post
Yeah, but the stun we saders do are kidna useless cuz as soon as monster get hit agin, stun go away. With CB it stays for a while
What about the monsters that you don't hit after Roar? Do they not get stunned anyways? o.O
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  #15 (permalink)  
Old 10-20-2008, 05:17 AM
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btw....

its not roar... as the is NO SUCH MOVE IN ANY VERSION OF GMS

its shout for crusaders....


and dragon roar for dragon knights....

just clearing that up...



oh and

cb stun > SHOUT stun
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  #16 (permalink)  
Old 10-20-2008, 05:57 AM
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Fighter/Crusader/Hero is what i think is the best
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  #17 (permalink)  
Old 10-20-2008, 05:59 AM
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Quote:
Originally Posted by RMetherlence View Post
btw....

its not roar... as the is NO SUCH MOVE IN ANY VERSION OF GMS

its shout for crusaders....


and dragon roar for dragon knights....

just clearing that up...



oh and

cb stun > SHOUT stun
i Personally tink... shout owns ok?
i have a shadower and a lvl 11x CB and i have 1 crusader lvl 9x and 12x hero and a 14x hero so ye i tink shout just owns?even though it does lesser dmg.. its great for helping out low lvl Mages and hermits/cbs...ye stun doesnt go away when a thief/mage attacks the stunned monster.. it only goes away when a warrior hits the stunned monsters. Im talking about shout stun.
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  #18 (permalink)  
Old 10-20-2008, 06:00 AM
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Quote:
Originally Posted by HeroPride View Post
i Personally tink... shout owns ok?
i have a shadower and a lvl 11x CB and i have 1 crusader lvl 9x and 12x hero and a 14x hero so ye i tink shout just owns?even though it does lesser dmg.. its great for helping out low lvl Mages and hermits/cbs...ye stun doesnt go away when a thief/mage attacks the stunned monster.. it only goes away when a warrior hits the stunned monsters. Im talking about shout stun.
Hes talking about charge blow for White Knights compared to Shout for Crusaders
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  #19 (permalink)  
Old 08-19-2009, 02:32 PM
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Wink ww

dongzhilingjuzhukuolanpirkgedbootsa
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  #20 (permalink)  
Old 09-07-2009, 07:50 PM
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Talking hjkjik

unwindfarleyamberkellygaliajackemma
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