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I'm taking over the training thread,
PM with any updates you would like added, also it would be nice if you PMed or told me of any errors or mistakes I made. Oh and I update this around Sunday night if I have time Quote: Originally Posted by butterfli Legend $ -- Easy on your pocket change; possibly a good gold mine $ -- Heavy spending. This spot is a potion burning furnace. % -- Awesome experience. Like srsly, zomgwtfhax0rs kind of experience. % -- Slow experience. Maybe even very slow. Levels: 1-10 Possible Training Grounds: Maple Island: Snails, Blue Snails, Shrooms Comments: Do various quests around the island for easy experience gain. Levels: 10-20 Possible Training Grounds: Victoria Road: Right Around Lith Harbor: Blue Snail, Slime Victoria Road: The Tree That Grew I: Green Snail Victoria Road: Henesy Hunting Ground I: Snail, Blue Snail, Shroom, Slime, Orange Mushroom Hidden Street: Mushroom Garden: Orange Mushroom, Shroom, Red Snail Hidden Street: Young Catthus Desert: Jr. Cactus Comments: Jr.Cactus are good from 15-25 Levels: 20-30 Possible Training Grounds: Caution Falling Down: Blue Mushrooms, Octopus Masteria: Jungle Clearing: Street Slime, Urban Fungus, Boomer Victoria Road: Rain-Forest East of Henesys: Pig, Ribbon Pig Hidden Street: Pig Beach: Pig, Ribbon Pig Victoria Road: Tree Dungeon, Forest Up North II: Green Mushroom, Horny Mushroom Transfer Area: Stirge Ludibrium: Eos Tower 71st, 72nd Floor: Trixter Hidden Street: Land of Wild Boar I: Wild Boar, Dark Axe Stump, Jr. Boogie Kerning City Party Quest Hidden Street: Young Catthus Desert: Jr. Cactus Cactus Desert 1: Cactus Ariant Coliseum Comments: Jr.Cactus are good from 15-25 Levels: 30-40 Possible Training Grounds: Ludibrium: Terrace Hall: Brown Teddy, Pink Teddy Dungeon: Ant Tunnel I: Horny Mushroom, Zombie Mushroom Hidden Street: Land of Wild Boar I: Wild Boar, Dark Axe Stump, Jr. Boogie Hidden Street: Purple Plains 1: Sakura Cellion $ Orbis: Garden of Red I, Green I, Yellow I: Jr. Cellion, Jr. Grupin, Jr. Lioner $ Ludibrium PQ Carneval Party Quest North Desert Road (or the map before it) - Meerkat North Desert Road 2 - Kiyo Comments: Ludibrium Party Quest is restricted to level 35 and above players. However, a condition that the game did not mention is that players under level 40 will be hated against by players higher than level 40 because those under level 40 will have a hard time being of any use in the party quest. Kiyos are good from 35-45 Levels: 40-50 Possible Training Grounds: Ludibrium: Helios Tower <99th Floor>: Retz Hidden Street: Purple Plains 1: Sakura Cellion $ Orbis: The Road to Garden of 3 Colors: Jr. Cellion, Jr. Grupin, Jr. Lioner $ Orbis: Garden of Red I, Green I, Yellow I: Jr. Cellion, Jr. Grupin, Jr. Lioner $ Orbis: Cloud Park V: Lunar Pixie, Luster Pixie $ Aqua Road: The Dangerous Cave: Flyeye Ludibrium PQ Carneval Party Quest Comments: Ludibrium Party Quest yeilds fast experience gain in the low to mid 40's. It slows by late 40's. Also, Lusters aren't good money. But their sun pieces are since they can be exchanged for a chance to get 60% scroll for cape INT. So exchange them or sell them to others. Levels: 50-60 Possible Training Grounds: Warning Street: Dangerous Croco I, II: Slime, Jr. Necki, Ligator, Croco Orbis: Cloud Park V: Lunar Pixie, Luster Pixie Aqua Road: The Dangerous Cave: Flyeye El Nath: Watch Out for Icy Path I: Jr. Yeti $ El Nath: El Nath: Cold Field I: Hector, White Pang El Nath: Forest of Dead Trees I, II, III, IV: Coolie Zombie $ Masteria: Mountain Cliffs, Highlands: Gryphon Mu Lung: Practice Field: Beginner: Straw Target Dummy Orbis Party Quest Ludibrium Maze Party Quest Comments: Jr yetis are that good for money. You can pick up leather, sell their skins but their money really comes from the chance to get a 60% glove for ATT dropping. Dummies in Mu Lung looks like they will be full in crowded servers because they look as good as the old zombies' map. lern2party. The spawn is even more insane in a party, and it looks like it can fit up to 3 people. Don't be a jerk and bust "ccpls" on everyone you see. Levels: 60-70 Possible Training Grounds: Haunted House: Vanity Room [3]: Hoodoo, Voodoo $ $ El Nath: Forest of Dead Trees I, II, III, IV: Coolie Zombie $ Masteria: Mountain Cliffs, Highlands: Gryphon Zipangu: Vanished Village: Samiho, Water Goblin Mu Lung: Practice Field: Beginner: Straw Target Dummy Orbis Party Quest Ludibrium Maze Party Quest Comments: Dummies in Mu Lung looks like they will be full in crowded servers because they look as good as the old zombies' map. lern2party. The spawn is even more insane in a party, and it looks like it can fit up to 3 people. Don't be a jerk and bust "ccpls" on everyone you see. Levels: 70-80 Possible Training Grounds: Haunted House: Vanity Room [3]: Hoodoo, Voodoo $ $ Hidden Street: The Forest of Golem: Mixed Golem, Dark Stone Golem % $ El Nath: Forest of Dead Trees I, II, III, IV: Coolie Zombie $ Ludibrium: Forgotten Path of Time <3>: Death Teddy $ Zipangu: Vanished Village: Samiho, Water Goblin Mu Lung: Practice Field: Beginner: Straw Target Dummy Destroyed Dragon Nest:Jr. Newties* Encounter with the Buddha reamy Ghost (or Himes)*Comments: Dummies in Mu Lung looks like they will be full in crowded servers because they look as good as the old zombies' map. lern2party. The spawn is even more insane in a party, and it looks like it can fit up to 3 people. Don't be a jerk and bust "ccpls" on everyone you see. *Jr. Newties has a lot of competition from higher level people, especially mage types. So expect... the competition. *You can leech Himes with Avenger, and a DK/Priest party if you have the connections. It is extremely good experience to the point you can gain at least a level every hour very easily. However, it is pot consuming, and requires you to know some people. You can safely train there if you stand on the left platform in the middle section and just snipe the Jr. Newties. Death teddies are for the upper level 70's. Most preferably a hermit with a level 21 or higher Shadow Partner. Levels: 80-90 Possible Training Grounds: Leafre: Griffey Forest: Black Kentaurus, Red Kentaurus $ Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid $ Ludibrium: Forgotten Path of Time <3>: Death Teddy $ Ludibrium: Ludibrium: Warped Path of Time <4>: Spirit Viking $ $ Meso Gears: Wolf Spider Cavern: Wolf Spider B]$ Leafre: Destroyed Dragon's Nest: Jr. Newties Comments: If you can find an holy symbol slave priest, party them along with a hyperbody mule dragon knight, and grind it out at various places. Its faster than solo. Watch out for Griffey spawning if training on the Griffey's map. Pretend you're practicing training on himes. A decent experience map with a dangerous spawning any second. For Jr.Newties, you kill the first one or two on the middle platform using the snipe spot. Levels: 90-100 Possible Training Grounds: Zipangu: Armory: Bains Leafre: Griffey Forest: Black Kentaurus, Red Kentaurus Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid, Goby Aqua Road: Dangerous Sea Gorge II: Squid, Risell Squid Ludibrium: Ludibrium: Warped Path of Time <4>: Spirit Viking $ Meso Gears: Wolf Spider Cavern: Wolf Spider $ Leafre: Destroyed Dragon's Nest: Jr. Newties Comments: Solo only if you have to. If parties are available, join it or invite people. Watch out for Griffey spawning if training on the Griffey's map. Pretend you're practicing training on himes. A decent experience map with a dangerous spawning any second. For Jr.Newties, you kill the first one or two on the middle platform using the snipe spot. Levels: 100-110 Possible Training Grounds: Zipangu: Armory: Bains Leafre: Cross Road: Birk, Dual Birk $ Aqua Road: Dangerous Sea Gorge II: Squid, Risell Squid Aqua Road: Deep Sea Gorge II: Goby, Bone Fish Ludibrium: Ludibrium: Warped Path of Time <4>: Spirit Viking $ Hidden Street: Forbidden Time: Grim Phantom Watch Zipangu: Encounter with the Buddha: Dreamy Ghost Leafre: Destroyed Dragon's Nest: Jr. Newties Comments: Solo only if you have to. If parties are available, join it or invite people. Spirit Vikings aren't good money. They just mock you for might dropping ilbis. For Jr.Newties, you kill the first one or two on the middle platform using the snipe spot. Levels: 110-120 Possible Training Grounds: Zipangu: Armory: Bains. Aqua Road: Dangerous Sea Gorge II: Squid, Risell Squid Aqua Road: Deep Sea Gorge II: Goby, Bone Fish Ludibrium: Ludibrium: Warped Path of Time <4>: Spirit Viking $ Hidden Street: Forbidden Time: Grim Phantom Watch Zipangu: Encounter with the Buddha: Dreamy Ghost Leafre: Destroyed Dragon's Nest: Jr. Newties, Nest Golems Comments: Solo only if you have to. If parties are available, join it or invite people. For Destroyed Dragon's Nest, hermits/NL usually attack from a popular sniping spot located midleft of the map. |
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For Ariant, you separate these how you want, I simply give the level ranges that I recommend:
Level 15-25 Hidden Street: Young Catthus Desert - Jr. Cactus Level 20-30 Cactus Desert 1 - Cactus Level 25-35 Tent of the Entertainers - Desert Rabbit The Scorching Desert - Ear Plug Plead Hidden Street: Frilled Field - Scarf Plead Hidden Street: Royal Catthus Desert - Royal Cactus Level 30-40 North Desert Road 1 (or the one before it) - Meerkat Level 35-45 North Desert Road 2 - Kiyo __________________ Think before you post; stop cyberbullying |
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Quote:
Also to anyone else with updates; can you please pm them to me, I'm done updating this for the night. |
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